Monday, April 19, 2010
low poly car model
physics details
Here are some of the current physics features fully or nearly fully done:
arbitrary suspensions full physical modeling
- live axles, multi-link, double a-arms, struts, etc
- unsprung weight, anti-dive, anti-squat fully modeled
- deflection fully modeled
pacejka 98 tyre formula
- fairly accurate tyre model at medium-high speeds
- depends highly on test data available
flexible tyre carcass
- realistic dynamic steering response
arbitrary suspensions full physical modeling
- live axles, multi-link, double a-arms, struts, etc
- unsprung weight, anti-dive, anti-squat fully modeled
- deflection fully modeled
pacejka 98 tyre formula
- fairly accurate tyre model at medium-high speeds
- depends highly on test data available
flexible tyre carcass
- realistic dynamic steering response
Free Racing Game
I am writing this blog about a racing game I am making in my spare time. When it's somewhat playable I'll start releasing it for free.
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